Problem & Solution
The Problems with Existing Approaches
Problem 1: Android System Intent Picker
// Traditional approach - limited and inconsistent
Intent(Intent.ACTION_PICK).apply {
type = "image/*"
startActivityForResult(this, REQUEST_CODE)
}
Issues: - ❌ No control over UI/UX - ❌ Inconsistent across device manufacturers - ❌ Limited customization options - ❌ Poor user experience on some devices - ❌ Can't theme to match app brand - ❌ Limited configuration options - ❌ No camera integration
Real-world impact: Users see different interfaces on different devices, creating a fragmented experience that hurts app consistency and professionalism.
Problem 2: Building from Scratch
Many teams attempt to build their own picker:
// Common custom implementation challenges:
class CustomMediaPickerFragment : Fragment() {
// - Need to handle camera integration
// - Need to manage storage permissions
// - Need to handle different Android API levels
// - Need to implement efficient image loading
// - Need to manage configuration changes
// - Need to optimize for memory
// - Need extensive testing
// - Need to maintain over time
}
Issues: - ❌ Time-consuming - Takes weeks to implement properly - ❌ High maintenance - Requires ongoing updates as Android evolves - ❌ Fragile - Easy to introduce bugs - ❌ Performance issues - Without optimization, scrolling becomes janky - ❌ API changes - Need to update for each Android version - ❌ Permission handling - Complex, error-prone permission logic - ❌ Device compatibility - Works differently on different devices
Cost estimate: - Development: 3-5 weeks - Testing: 1-2 weeks - Maintenance per year: 2-3 weeks - Total: 6-10 weeks of developer time
Problem 3: Outdated/Limited Libraries
When looking for existing solutions, developers find:
// Example of outdated library issues
val oldPickerLib = "some.old:picker:1.0" // From 2015
// - No longer maintained
// - Uses deprecated APIs
// - Not compatible with modern Android
// - Poor performance
// - Limited features
Issues: - ❌ Unmaintained - Many popular libraries are no longer updated - ❌ Outdated APIs - Use deprecated Android frameworks - ❌ No support - Issues reported years ago still unfixed - ❌ Limited features - Don't include modern requirements - ❌ Heavy dependencies - Include unnecessary bloat - ❌ License concerns - Unclear or restrictive licenses
Specific Pain Points
1. Camera Integration Complexity
Without a good library, developers struggle with:
// The challenges of camera integration:
// - CameraX API complexity
// - Orientation handling
// - Preview management
// - Capture file handling
// - Memory management
// - Permission timing
// - Lifecycle coordination
Impact: 1-2 weeks of development for basic camera functionality.
2. Storage Permission Chaos
Android permission model changes frequently:
// Different approaches needed for different API levels:
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
// API 33+: READ_MEDIA_IMAGES, READ_MEDIA_VIDEO
} else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
// API 30-32: READ_EXTERNAL_STORAGE + scoped storage
} else {
// API 16-29: READ_EXTERNAL_STORAGE
}
Impact: 1+ week of testing across API levels.
3. Performance Optimization
Image loading needs careful optimization:
// Without proper optimization:
// - Out of memory crashes
// - Janky scrolling
// - Battery drain from loading
// - Network requests overload
Impact: 1-2 weeks of performance debugging.
4. User Experience Consistency
Building a good UX requires:
// Need to handle:
// - Smooth animations
// - Responsive gestures
// - State preservation
// - Orientation changes
// - Screen size variations
// - Device-specific quirks
Impact: 2-3 weeks of UI/UX work.
The Pix Solution
Pix eliminates all these problems:
| Problem | Pix Solution |
|---|---|
| System Intent Limitations | Custom, fully customizable UI |
| Build from Scratch | Complete implementation in minutes |
| Outdated Libraries | Modern, actively maintained |
| Camera Complexity | CameraX integration built-in |
| Permission Handling | Handles all API levels automatically |
| Performance Issues | Optimized image loading and memory management |
| UX Consistency | Professional, tested UI out of the box |
| Maintenance Burden | Regular updates and support |
Development Time Comparison
Building from Scratch
- Camera: 2 weeks
- Permissions: 1 week
- Image Loading: 2 weeks
- UI/UX: 2 weeks
- Testing: 1 week
- Total: 8 weeks
Using Pix
- Integration: 1-2 hours
- Customization: 1-2 hours
- Testing: 2-4 hours
- Total: 1 day
Time Saved: ~7.5 weeks per project
Real Costs
Option A: Build Custom Picker
- One-time cost: $70,000 - $140,000 (2-4 developers × 8 weeks)
- Annual maintenance: $10,000 - $20,000
- Total 3-year cost: $100,000 - $200,000
Option B: Use Pix
- One-time integration: < $500
- Annual maintenance: $0
- Total 3-year cost: < $500
Savings: $99,500 - $199,500 for mid-size team
Why Existing Options Were Inadequate
Before Pix:
- No maintained, modern alternatives
- Most popular libraries had no updates in 5+ years
-
Relied on deprecated APIs
-
Google's solution was incomplete
- System intent picker too limited
-
Android's built-in options insufficient
-
Market gap existed
- Thousands of developers needed this
-
No good solution was available
-
Custom implementations had hidden costs
- Time to build
- Time to maintain
- Risk of bugs and compatibility issues
Conclusion
Pix solves real, expensive problems that countless developers face. It's not just a convenience—it's a solution that:
- Saves time - Weeks of development
- Reduces cost - Eliminates expensive custom implementation
- Improves quality - Tested, optimized solution
- Reduces risk - No device compatibility issues
- Enables faster delivery - Get to market faster